Hosomi's repositories
Advanced-Player-Movement_Source-2013-sdk
An implementation of wallrunning and more in the Source Engine
nt-payload
The experimental payload gamemode for Neotokyo
EMG-interpreter
A system for translating electromyographic signal readings into digital inputs.
nt-ghostcycle
A neotokyo plugin for cycling the ghost spawn for more consistent, strategic gameplay
Small-CPP-Neural-Net
A lightweight Deep Neural Net. Made without the use of any libraries
CPU-Raytracer
Using Eigen
D3D11-Tower-Defense
Advanced Technologies Project 1, using DirectX 3D 11
HD_net
Spiking Neural Network model of the Mammalian Head Direction circuit in PyNest based on the Stentiford (2022) Model
nt-attackdefend
An assymetric gamemode for Neotokyo
TF-Hiragana-OCR
Hiragana Optical Character Recognition, implemented with TensorFlow
ASGF
Basic 2D rendering framework using SDL, inspired by ASGE
neo
Looking to solve the animation bug in Rain's neotokyo revamp project https://github.com/NeotokyoRevamp/neo/issues/39
PJGJ
pre-jam game-jam
Worms-like-game
Using Scarle DirectX wrapper