Jonathan Bro's repositories
asteroids-rs
Classic Asteroids game written in Rust using the Amethyst game engine
Language:Rust000
card-texture-depth
Attempt at an HLSL implementation of "3D" and "Frame Break" effects
Language:ShaderLab000
Language:CSS000
odin-directx-cube
Simple project featuring a rotating cube with DirectX 11
quick-unity-sample
A quick Unity sample project made in 4 hours
Language:C#000
sokol-zig
Zig bindings for the sokol headers (https://github.com/floooh/sokol)
Language:C000
vulkan
Learn how to use Vulkan
Language:C++000
Language:Zig000
zig-sokol-examples
Examples of using Sokol with Zig
Language:C000
zig-upaya
Zig-based framework for creating game tools and helper apps
Language:ZigMIT000
zig-winwindow
Creating a basic window in zig
Language:Zig000