heyulong's repositories
CharacterIK
Inverse kinematics solvers and its application in character animation.
Motion-Matching
Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"
bark
🔊 Text-Prompted Generative Audio Model
DLLPluginsDemo
A Unreal 5 demo for creating a plugin that loads third-party dll files and external txt files.
DragonIK-VRExample-UE5
A better updated VR IK example project that demonstrates the use of DragonIK for VR 3-point IK. This project is built in UE5, and the example character used is the paragon Yin model. https://www.youtube.com/watch?v=z4cLm-ixwGE
fuzzywuzzy
A C++ port of the Python module under the same name
GAMES101
GAMES101: 现代计算机图形学入门 作业
InstantMesh
InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models
Joint-Limits
Source code for the article "Joint Limits"
mesh-simplification
Surface simplification using quadric error metrics.
MockingBird
🚀AI拟声: 5秒内克隆您的声音并生成任意语音内容 Clone a voice in 5 seconds to generate arbitrary speech in real-time
OnnxRuntime-UnrealEngine
Apply a Style Transfer Neural Network in real time with Unreal Engine 5 leveraging ONNX Runtime.
PaddleGAN
PaddlePaddle GAN library, including lots of interesting applications like First-Order motion transfer, Wav2Lip, picture repair, image editing, photo2cartoon, image style transfer, GPEN, and so on.
Pinocchio
Automatic Rigging and Animation of 3D Characters
rapidfuzz-cpp
Rapid fuzzy string matching in C++ using the Levenshtein Distance
raylib
A simple and easy-to-use library to enjoy videogames programming
SimpleOnnxCpp
This repository shows how to work with ONNX Runtime C++ SDK in an easy-to-understand fashion.
so-vits-svc
SoftVC VITS Singing Voice Conversion
Spring-It-On
Code for the article Spring-It-On
UnrealImageCapture
A small tutorial repository on capturing images with semantic annotation from UnrealEngine to disk.