heyulong (Noluye)

Noluye

Geek Repo

Location:Australia

Github PK Tool:Github PK Tool

heyulong's repositories

hylsocket

Socket programming samples for learning.

Language:CStargazers:3Issues:1Issues:0

BVHLib

A fast BVH (Biovision Hierarchical Data) Parser. This library can be used in C++ and Python with little dependency.

Language:C++License:MITStargazers:1Issues:1Issues:0

CharacterIK

Inverse kinematics solvers and its application in character animation.

Language:C++License:MITStargazers:1Issues:1Issues:0

Math3D

C++ math library for 3D graphics.

Language:C++License:MITStargazers:0Issues:1Issues:0

Motion-Matching

Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"

Language:C++License:MITStargazers:0Issues:0Issues:1
License:MITStargazers:0Issues:0Issues:0

bark

🔊 Text-Prompted Generative Audio Model

Language:Jupyter NotebookLicense:MITStargazers:0Issues:0Issues:0

DLLPluginsDemo

A Unreal 5 demo for creating a plugin that loads third-party dll files and external txt files.

Language:C++License:Apache-2.0Stargazers:0Issues:1Issues:0

DragonIK-VRExample-UE5

A better updated VR IK example project that demonstrates the use of DragonIK for VR 3-point IK. This project is built in UE5, and the example character used is the paragon Yin model. https://www.youtube.com/watch?v=z4cLm-ixwGE

Stargazers:0Issues:0Issues:0
Language:LuaStargazers:0Issues:0Issues:0

fuzzywuzzy

A C++ port of the Python module under the same name

Language:CLicense:GPL-2.0Stargazers:0Issues:0Issues:0

GAMES101

GAMES101: 现代计算机图形学入门 作业

Language:C++License:MITStargazers:0Issues:0Issues:0

InstantMesh

InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models

Language:PythonLicense:Apache-2.0Stargazers:0Issues:0Issues:0

Joint-Limits

Source code for the article "Joint Limits"

Language:C++License:MITStargazers:0Issues:0Issues:0
Language:LuaStargazers:0Issues:1Issues:0
Language:PythonStargazers:0Issues:1Issues:0

mesh-simplification

Surface simplification using quadric error metrics.

License:MITStargazers:0Issues:0Issues:0

MockingBird

🚀AI拟声: 5秒内克隆您的声音并生成任意语音内容 Clone a voice in 5 seconds to generate arbitrary speech in real-time

Language:PythonLicense:NOASSERTIONStargazers:0Issues:0Issues:0

OnnxRuntime-UnrealEngine

Apply a Style Transfer Neural Network in real time with Unreal Engine 5 leveraging ONNX Runtime.

Language:C++License:MITStargazers:0Issues:0Issues:0

PaddleGAN

PaddlePaddle GAN library, including lots of interesting applications like First-Order motion transfer, Wav2Lip, picture repair, image editing, photo2cartoon, image style transfer, GPEN, and so on.

Language:PythonLicense:Apache-2.0Stargazers:0Issues:0Issues:0

Pinocchio

Automatic Rigging and Animation of 3D Characters

Stargazers:0Issues:0Issues:0

rapidfuzz-cpp

Rapid fuzzy string matching in C++ using the Levenshtein Distance

Language:C++License:MITStargazers:0Issues:0Issues:0

raylib

A simple and easy-to-use library to enjoy videogames programming

Language:CLicense:ZlibStargazers:0Issues:0Issues:0
Language:C++License:MITStargazers:0Issues:0Issues:0

SimpleOnnxCpp

This repository shows how to work with ONNX Runtime C++ SDK in an easy-to-understand fashion.

License:MITStargazers:0Issues:1Issues:0

so-vits-svc

SoftVC VITS Singing Voice Conversion

Language:PythonLicense:BSD-3-ClauseStargazers:0Issues:0Issues:0

Spring-It-On

Code for the article Spring-It-On

Language:CLicense:MITStargazers:0Issues:0Issues:0
Language:C#Stargazers:0Issues:0Issues:0
Language:C++License:MITStargazers:0Issues:0Issues:0

UnrealImageCapture

A small tutorial repository on capturing images with semantic annotation from UnrealEngine to disk.

Language:C++License:MITStargazers:0Issues:0Issues:0