Austin Meyer's repositories
elementalist
The code for Elementalist an Action Platforming game where you and your friends take on elemental ninjas fighting badies.
hexmap-generator
The goal of this project is to make a hexagonal map generator for a 4x strategy game.
dragonruby-game-toolkit-contrib
Parts of DragonRuby GameToolkit source released under MIT license.
dragonruby-grid-system
A Basic and light weight grid-system.
cpp-gtest
A simple example for writing unit tests for a C++ class using GoogleTest
dragonruby-window-module
Adds multiple window rendering for things like minimaps to UI elements and pop ups.
entry-lvl-game-engine
Just dipping my toes into the backend of game engines.
fiddle.dragonruby.org
A starting point for creating GTK tutorials.
gpl_game
This game was made for my compilers first assignment. It is written in gpl, which was written by Tyson Henry.
keeperrl
Source code of KeeperRL
ludum-dare-depths-of-corruption
Hopefully my ludum-dare 48 submission. Big hope.
multiplane-dragonruby
Make a camera that simulates Walt Disney's Multi-plane Camera.
open-gl-tutorial
I am seeking to learn open gl to better my skills to be a game programmer.
project-euler-showcase
This repository holds my tries and solutions for questions posed by projecteuler.com.
tile-stress-test
A Snippet of my tile stress test that is causing a segmentation fault only on Linux.
vscode
Visual Studio Code