Nick yang's repositories
AmplifyOcclusion
Full source-code for Amplify Occlusion plugin for Unity
awesome-computer-graphics
:small_red_triangle::sunglasses: A curated list of awesome stuff to learn computer graphics
awesome-creative-coding
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
BDFramework.Core
Simple and powerful Unity3d game workflow! 简单、高效的商业级unity3d 工作流。(已被多个大厂借鉴使用)
crest-oceanrender
Novel ocean rendering techniques (Unity3D)
GameProgramBooks
E-books collected according to Milo Yip's learning path
games106
现代图形绘制流水线原理与实践,作业框架。
HiZ_grass_culling
grass culling for unity ,Hi-Z +comput shader
IC-Light
More relighting!
JasonMaToonRenderPipeline
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
LuisaCompute
High-Performance Rendering Framework on Stream Architectures
Minecraft-Unity3D
A basic minecraft clone made with unity in 24 hours
OpenGraphic
Graphic Engine & Game Engine lists
Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
refl-cpp
Static reflection for C++17 (compile-time enumeration, attributes, proxies, overloads, template functions, metaprogramming).
renderdoc2fbx
renderdoc python extension for exporting FBX file
RenderFeature_HizCull
RenderFeature HizCull
SparseVoxelOctree
A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
thegibook
《全局光照技术:从离线到实时渲染》
UNITY-Arc-system-Works-Shader
Shader created to emulate the design style of Arc System Works games such as Guilty Gear and Dragon Ball FighterZ. Created using Amplify Shader Editor.
Unity-SRP-VXGI
Voxel-based Global Illumination using Unity Scriptable Render Pipeline
unity-stylized-water
A stylized water shader (and material presets) for Unity.
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
vulkan-diagrams
Diagrams showing relationships between Vulkan objects and how they're used.
whoimi
A geek blog