Nexure / DiscordWebRPC

Discord RPC via Rest/WebSockets

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

DiscordWebRPC

Discord RPC via WebSockets in C#

What is DiscordWebRPC?

DiscordWebRPC is a C# library which handles the dispatchment of Discord browser events to the native client.

Currently implemented dispatch

  • Browser Invite (sends browser style invite request to Discord client)
  • Dispatch (undocumented - TODO)

Examples

class Program
{
        static void Main(string[] args) => RunAsync(args).GetAwaiter().GetResult();

        static async Task RunAsync(string[] args)
        {
            var client = new DiscordWebRPC(); // create client instance
            client.OnDispatch += Client_OnDispatch; // attach dispatch event

            if(!await client.Connect()) // attempt to connect to 
            {
                Console.WriteLine("Error: failed to connect to discord");
                return;
            }

            var invite = await client.SendInvite("roblox");
            Console.WriteLine("Response: {0}", invite);
        }

        private static void Client_OnDispatch(object sender, DispatchEvent e)
        {
            Console.WriteLine("Got dispatch: {0}", e); // debug output
        }
}

About

Discord RPC via Rest/WebSockets

License:MIT License


Languages

Language:C# 100.0%