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AMX Mod X plugin for Counter-Strike.
The plugin adds special checkpoints, after passing through which, the player will be able to start directly from a given position in case of his death (if respawn is possible)) and/or receive a money reward for completing them.
The plugin includes:
- One checkpoint model - 256 possible colors. You can turn on smooth transfusion.
- Final checkpoint.
- Menu for placing checkpoints.
- Support DeathrunMod Duels.
checkpoint
— menu for placing checkpoints on the map.
n21_checkpoint_reward "300"
Reward for passing the checkpoint.n21_checkpoint_money_mul "1"
Whether to multiply the money reward by the checkpoint number.n21_checkpoint_money_last_first "6000"
Reward for passing the last checkpoint to the first player.n21_checkpoint_money_last_second "4000"
Reward for passing the last checkpoint to the second player.n21_checkpoint_money_last_third "3500"
Reward for passing the last checkpoint to the third player.n21_checkpoint_teleport "0"
Whether to teleport the player to the last passed checkpoint during respawn.n21_checkpoint_skip_limit "0"
How many checkpoints the player is allowed to skip, otherwise teleport him to the last passed checkpoint or respawn.n21_checkpoint_light_effect "0"
Whether to highlight checkpoints.n21_checkpoint_glow_effect "0.0"
The size of the glow aura at the checkpoint (0.0 - disables the effect).
The configuration is done in the source file:
#define MAX_CHECKPOINTS 32 // Maximum checkpoints on the map
#define CHECKPOINT_RADIUS 45.0 // Checkpoint radius (not models)
#define ACCESS_FLAG ADMIN_MAP // Access flag for the checkpoint placement menu
#define COLOR_EFFECT // The effect of the overflow of the checkpoint colors (to disable, delete or comment out)
// #define DUELS_ENABLED // Disables checkpoints during a duel (uncomment for duel support)