Michael Bilinsky's repositories
Arduino-I2C-Multi-Color-Sensors
This repository contains the code that I used to read from multiple I2C color sensors with an Arduino
Audio-Virtual-Reality
A system to adjust the 3D audio source of your computer based on the position of your head
COMP371Ass1
Assignment 1 creating shaped from text file
aa_lite
A fun Ariel Assist arcade style game!
COMP-345-Project
Risk 420 noscope
COMP346Ass3
Practical Assignment 3 for COMP 346
COMP371Ass2
Computer Graphics Assignment 2
COMP472-Tutorial1-1
A simple A search algorithm
ENGR391BonusAssignment
Calculation of Balloon Acceleration with Gauss Quadrature and Secant method
NetopyaAmbientLight
A really cheap computer ambient light project
s228
SOEN 228 Lab Manual
SOEN331Ass1
SOEN 331 Assignment 1
SOEN331Ass3
SOEN 331 Assignment 3
Terasology
Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.