Timothy Johnson (NYSUG)

NYSUG

Geek Repo

Company:Gallium Artistic Services

Location:Berkeley, CA

Github PK Tool:Github PK Tool

Timothy Johnson's repositories

AtomicNet.io-UNITY

The client code for AtomicNet.io for Unity3d

Language:C#Stargazers:1Issues:3Issues:0

NYSUAsync

A utility to assist with running multiple asynchronous tasks with callback delegates into a single block.

Language:C#License:MITStargazers:1Issues:2Issues:0

Unity3DTaskScheduler

This is a simple utilit for running methods in the future in a Unity3D project.

Language:C#License:MITStargazers:1Issues:2Issues:0

cocos2dx_extension

Some extensions for cocos2dx

Language:C++Stargazers:0Issues:2Issues:0

NYSULerp

Unity3d Library to assist with lerping.

Language:C#License:MITStargazers:0Issues:2Issues:0

NYSUMessaging

Message Passing Utility for Unity3D

Language:C#License:MITStargazers:0Issues:2Issues:0

NYSUSine

Utility to assist with sine waves in Unity3D

Language:C#License:MITStargazers:0Issues:2Issues:0

pure

A set of small, responsive CSS modules that you can use in every web project.

Language:JavaScriptLicense:NOASSERTIONStargazers:0Issues:1Issues:0

when

A solid, fast Promises/A+ and when() implementation, plus other async goodies.

Language:JavaScriptLicense:NOASSERTIONStargazers:0Issues:2Issues:0