NVIDIAGameWorks / PhysX

NVIDIA PhysX SDK

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Possible Improvment: $(SolutionDir)

r2d2Proton opened this issue · comments

I wish I knew CMake better, it does look like a cool tool. As you may know Visual Studio does have a few macros that may be helpful and accessible to CMake. The first image shows the PhysX project configuration properties for a debug build. The second image shows all the projects selected and for all configurations. The end goal is to be able to move projects to different drives or rename top level directories without having dependencies. Please let me know if you have any interest in discussing this or me submitting changes (but would need some help with CMake changes).

PhysXDebugProps

PhysXAll