NVIDIAGameWorks / PhysX

NVIDIA PhysX SDK

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PxRigidDynamic::setKinematicSurfaceVelocity() is missing

fredUmlaut opened this issue · comments

PxRigidDynamic::setKinematicSurfaceVelocity() is described in the Physx 4.1 documentation but is missing in the sources.

I would need the method to instant move a kinematic body and have correct velocities reported for that frame.
(so PxRigidDynamic::setGlobalPose + PxRigidDynamic::setKinematicSurfaceVelocity()).

I currently use PxRigidDynamic::setKinematicSurfaceVelocity but this introduces a one frame delay
in comparison to PxRigidDynamic::setGlobalPose.