NVIDIAGameWorks / Falcor

Real-Time Rendering Framework

Home Page:https://developer.nvidia.com/falcor

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Out of date tutorials

rapfamily4 opened this issue · comments

Tutorials are out of date.

For instance, in the second tutorial there's a SharedPtr which cannot be reached in any way. It also seems that RenderPass::create() is also not a thing anymore (I may be wrong).

The fourth tutorial also tells me to declare and initialize a series of variables, whose types are not recognized at all (even when I remove SharedPtr):

Scene::SharedPtr mpScene;
GraphicsProgram::SharedPtr mpProgram;
GraphicsState::SharedPtr mpGraphicsState;
RasterizerState::SharedPtr mpRasterState;
GraphicsVars::SharedPtr mpVars;

Since I'm a complete novice I don't know what to modify and where to look. I don't know if there are other outdated details in the fourth tutorial since I basically stopped at the declaration above.

Could you please update the tutorials? Thanks in advance.

since 5.0, there is no turorial at all. it's more like a in-house research engine now