NSCoder / Joybox-Box2D

Box2D Objective-C Wrapper for Joybox

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Joybox - Box2D Build Status

Box2D Objective-C wrapper for Joybox and RubyMotion

For more information about Joybox, please visit: joybox.io or the main repository Joybox

Features Supported

  • World
  • Body
  • All Shapes
  • World Listeners

Features in Construction

  • Joints
  • Contacts

If a feature is missing please write a post on the project's Google Group

Generate BridgeSupport File

For generating the bridgesupport please do the following in the headers folder of the static library:

# For iOS
gen_bridge_metadata -F complete --no-64-bit -c '-I.' *.h -o bridgeSupport.bridgesupport	

# For OSX
gen_bridge_metadata -F complete -c '-I.' *.h -o bridgeSupport.bridgesupport

Feedback and Help

For questions and feedback use the project's Google Group

For bug reports use the project's Issue Tracker.

Contributions

If you wish to help us to stop the madness, there are some ways you can do it:

To contribute just:

  1. Fork it
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Added some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create new Pull Request

License

Joybox - Box2D is released under the MIT License.

Authors

Box2D: Erin Catto Box2D | A 2D Physics Engine for Games

Joybox - Box2D: Juan José Karam @JuanKaram and Gabriel Sosa @mexinsane and contributors

About

Box2D Objective-C Wrapper for Joybox

License:MIT License


Languages

Language:C++ 71.0%Language:Objective-C 28.2%Language:C 0.8%