A declarative router for ReSwift. Allows developers to declare routes in a similar manner as URLs are used on the web.
Using ReSwiftRouter you can navigate your app by defining the target location in the form of a URL-like sequence of identifiers:
mainStore.dispatch(
SetRouteAction(["TabBarViewController", StatsViewController.identifier])
)
ReSwiftRouter is still under development and the API is neither complete nor stable at this point.
When building apps with ReSwift you should aim to cause all state changes through actions - this includes changes to the navigation state.
This requires to store the current navigation state within the app state and to use actions to trigger changes to that state - both is provided ReSwiftRouter.
You can install ReSwiftRouter via CocoaPods by adding it to your Podfile
:
use_frameworks!
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0'
pod 'ReSwift'
pod 'ReSwiftRouter'
And run pod install
.
You can install ReSwiftRouter via Carthage by adding the following line to your Cartfile:
github "ReSwift/ReSwiftRouter"
Extend your app state to include the navigation state:
import ReSwiftRouter
struct AppState: StateType {
// other application state
var navigationState: NavigationState
}
After you've initialized your store, create an instance of Router
, passing in a reference to the store and to the root Routable
. Additionally you will need to provide a closure that describes how to access the navigationState
of your application state:
router = Router(store: mainStore, rootRoutable: RootRoutable(routable: rootViewController)) { state in
state.select { $0.navigationState }
}
We'll discuss Routable
in the next main section.
The NavigationReducer
is provided as part of ReSwiftRouter
. You need to call it from within your top-level reducer. Here's a simple example from the specs:
struct AppReducer: Reducer {
func handleAction(action: Action, state: FakeAppState?) -> FakeAppState {
return FakeAppState(
navigationState: NavigationReducer.handleAction(action, state: state?.navigationState)
)
}
}
This will make reducer handle all routing relevant actions.
ReSwiftRouter works with routes that are defined, similar to URLs, as a sequence of identifiers e.g. ["Home", "User", "UserDetail"]
.
ReSwiftRouter is agnostic of the UI framework you are using - it uses Routable
s to implement that interaction.
Each route segment is mapped to one responsible Routable
. The Routable
needs to be able to present a child, hide a child or replace a child with another child.
Here is the Routable
protocol with the methods you should implement:
protocol Routable {
func changeRouteSegment(from: RouteElementIdentifier,
to: RouteElementIdentifier,
completionHandler: RoutingCompletionHandler) -> Routable
func pushRouteSegment(routeElementIdentifier: RouteElementIdentifier,
completionHandler: RoutingCompletionHandler) -> Routable
func popRouteSegment(routeElementIdentifier: RouteElementIdentifier,
completionHandler: RoutingCompletionHandler)
}
As part of initializing Router
you need to pass the first Routable
as an argument. That root Routable
will be responsible for the first route segment.
If e.g. you set the route of your application to ["Home"]
, your root Routable
will be asked to present the view that corresponds to the identifier "Home"
.
When working on iOS with UIKit this would mean the Routable
would need to set the rootViewController
of the application.
Whenever a Routable
presents a new route segment, it needs to return a new Routable
that will be responsible for managing the presented segment. If you want to navigate from ["Home"]
to ["Home", "Users"]
the Routable
responsible for the "Home"
segment will be asked to present the "User"
segment.
If your navigation stack uses a modal presentation for this transition, the implementation of Routable
for the "Home"
segment might look like this:
func pushRouteSegment(identifier: RouteElementIdentifier,
completionHandler: RoutingCompletionHandler) -> Routable {
if identifier == "User" {
// 1.) Perform the transition
userViewController = UIStoryboard(name: "Main", bundle: nil)
.instantiateViewControllerWithIdentifier("UserViewController") as! Routable
// 2.) Call the `completionHandler` once the transition is complete
presentViewController(userViewController, animated: false,
completion: completionHandler)
// 3.) Return the Routable for the presented segment. For convenience
// this will often be the UIViewController itself.
return userViewController
}
// ...
}
func popRouteSegment(identifier: RouteElementIdentifier,
completionHandler: RoutingCompletionHandler) {
if identifier == "Home" {
dismissViewControllerAnimated(false, completion: completionHandler)
}
// ...
}
ReSwiftRouter needs to throttle the navigation actions, since many UI frameworks including UIKit don't allow to perform multiple navigation steps in parallel. Therefor every method of Routable
receives a completionHandler
. The router will not perform any further navigation actions until the completion handler is called.
Currently the only way to change the current application route is by using the SetRouteAction
and providing an absolute route. Here's a brief example:
@IBAction func cancelButtonTapped(sender: UIButton) {
mainStore.dispatch(
SetRouteAction(["TabBarViewController", StatsViewController.identifier])
)
}
As development continues, support for changing individual route segments will be added.
ReSwiftRouter uses Carthage for its development dependencies. To build or test any of the targets, run carthage bootstrap
.