Murray Smith's repositories
BitCamp
Free, open source software engineering bootcamps
com.murraysmith.editortools
Unity Editor tools I've built to speed up my work flow
First-Python-Game
This is our first game lol
FlipperEngine
A game engine made following The Cherno's tutorial series with my own tweaks.
Mob-Engine
A new game development library of my own design created in C++. This engine follows the ECS (entity component system) architecture, which allows it to be easily modified for specific functionality by clients.
StrategyGame
Battle your friends in this 4X chess spinoff game! An in-progress game -- possibly the first project I'll actually finish!!
Twin_Mountains
A short fan game based off cult classic TV show "Twin Peaks"!
GooberGarden
A quick game built in Godot for TO Jam 2024!
Penguin-Game
A simple test game I made in May 2020 in Unity3D. I created all the models, animation, music, and art for this project, as well all the programming in C#.
Spooky-Game
Made this at a game jam! Fight a friend in this rhythm/fighting/rock-paper-scissors game!
TradeMaster9000
TradeMaster9000 is a trading system where users can register items, trade, and message each other. This project implements the clean architecture design pattern, while following principles of SOLID design (read more here: https://en.wikipedia.org/wiki/SOLID#:~:text=In%20object%2Doriented%20computer%20programming,the%20GRASP%20software%20design%20principles) I contributed heavily to this project, but I was not the sole contributor. Developed for CSC207: Intro to Software Design.