janusch's repositories
awesome-3D-gaussian-splatting
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
gaussian-splatting-cuda
3D Gaussian Splatting, reimagined: Unleashing unmatched speed with C++ and CUDA from the ground up!
MNIST_CUDA
CUDA and C++ implementation of a Neural Network architecture training CUDA
cuda_libtorch_googletest_template
This project is a CUDA and libtorch-based template, intended to serve as a starting point for high performance computing and machine learning projects on NVIDIA GPUs. It uses Google Test as a testing framework to test against libtorch.
gs-on-the-move
Gaussian Splatting on the move reimplementation
NeRFRenderCore
A render engine for NeRFs!
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
colmap-parameters
Some information about parameters and options available in COLMAP - SfM & MVS software. https://colmap.github.io
CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
dreamgaussian
Generative Gaussian Splatting for Efficient 3D Content Creation
modern-cpp-features
A cheatsheet of modern C++ language and library features.
ModernCppTrees
Implementation of different tree data structures with modern c++1x >= c++11
radare2-regressions
Regression Tests for the Radare2 Reverse Engineer's Debugger
surface_splatting
OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.