Wiseguy's repositories
banjo-tooie
WIP Banjo Tooie Decompilation w/ Splat
sm64-lighting-engine
WIP lighting engine for sm64 that supports F3DZEX point lights
N64-Cache-Emulation-Tests
Small ROM that runs some tests to determine if cache is being emulated correctly
papermario
WIP decompilation of Paper Mario
tex_sampling_rom
N64 ROM for testing texture tile sampling parameters
F3DEX2Decoder
C#/.NET Core F3DEX2 displaylist decoder
marioparty3
Decompilation of Mario Party 3 for N64
mariotester
Blender plugin for use with libmario to let you test your levels directly in Blender
spimdisasm
N64 MIPS disassembler
Power-Struggle-Level-Editor
Level editor for the grid-based levels of Power Struggle (https://github.com/TheShaders/PowerStruggle), made in Godot
rabbitizer
MIPS instruction decoder
kmc-gcc-wrapper
Wrapper application for running kmc gcc binaries on a modern platform
mips-gcc-2.7.2
Builds of gcc 2.7.2 targeting mips (tailored to match kmc-gcc output)
asm-differ
Diff script for MIPS assembly
pcsx-redux
Latest iteration on the PCSX emulator, heavily focused on development, debuggability, and reverse engineering.