These are example geometry descriptions to be used with my Monte raytracer. To run the raytracer, point it at this directory for the import base, and then the name of the geometry that one wishes to render. For example:
monte eval ~/typhon/mast/games/sdf.mt.md -size 320x200 -supersample 5 ~/csg portraits/sines
Which will take several minutes, printing progress, and eventually yield an uncompressed PNG which looks like:
Possible problems:
- Invalid CSG? The CSG grammar is specified by lib/csg
- Typhon crashes? Double-check that you don't have undefined names; remember to bring in CSG as a parameter, not an import.