Moritz (Mori-TM)

Mori-TM

Geek Repo

Location:Germany

Github PK Tool:Github PK Tool

Moritz's repositories

Magma-Engine

A Game Engine written by Moritz Gooth using c/c++ and vulkan.

Language:C++License:MITStargazers:27Issues:0Issues:0

The-Legend-of-Zelda-Ocarina-of-Time-Nintendo-DS

I try my best to recreate the legend of zelda ocarina of time for the nintendo ds

Language:CLicense:Apache-2.0Stargazers:12Issues:2Issues:0

ImGui-Vulkan-backend-with-image-support

This is an ImGui vulkan backend written nearly from scratch that also works with Textures!

Language:CLicense:MITStargazers:9Issues:0Issues:0

Vulkan-Tutorial-Advanced

This is my own continuation of the https://vulkan-tutorial.com/

Language:C++License:MITStargazers:9Issues:0Issues:0

OpenVK

A framework over vulkan and may be opengl later

Language:CLicense:Apache-2.0Stargazers:6Issues:0Issues:0

Wave

This are Self written Single Header files written in C with the Name Wave.

Language:CLicense:MITStargazers:2Issues:1Issues:1

2D-Game

A 2D game I work on

Language:CStargazers:1Issues:0Issues:0

3D-Model-To-NDS-List

A tool to convert obj and stl models to nintendo ds display lists.

Language:C++License:MITStargazers:1Issues:0Issues:0

FASM-Tutorial

FASM tutorial for the basics of x86 fasm

Language:AssemblyStargazers:1Issues:1Issues:0

Fixed-Point

A small fixed point class I made mainly for my nintendo ds projects, but can also be used for anything else

Language:C++License:MITStargazers:1Issues:1Issues:0

Md2-Loader

A Md2 loader written mostly in c but uses a namespace and one class, so should be easily portable to pure C. Also the loader generates vertex normals and supports animations.

Language:C++License:MITStargazers:1Issues:1Issues:0

Old-Physics-Engine

This is the code for the physics engine from one of my old videos: https://youtu.be/835udxAKphg

Language:C++License:MITStargazers:1Issues:0Issues:0

RTS

A basic realtime cpu raytracer writen in C99 using SDL2 and multithreading

Video-To-Minecraft-Texture

This is a simple to use tool to convert videos like mp4's to a minecraft texture thats also animated.

License:MITStargazers:1Issues:0Issues:0

Vulkan-C99

This is an older project were I wrote a vulkan renderer in good old c with only two external libraries (stb_image.h and SDL2). I has some bugs here and there. The project is no longer maintained, but I may help someone to learn vulkan. The code is about 2 years old and the structure is kind of questionable.

Language:C++License:MITStargazers:1Issues:0Issues:0

C99-STL-Loader

This is a Simple Binary STL Loader written in C99

Language:CStargazers:0Issues:1Issues:0

Capsule-Bean-Mesh-C-Generator

Generate a bean mesh for your game or so.

Language:CStargazers:0Issues:0Issues:0

CMA

The memory allocater/manager for my game engine and openvk

Language:CLicense:MITStargazers:0Issues:1Issues:0

Dev-Portfolio

A simple website portfolio from scratch for Myself

Language:JavaScriptLicense:MITStargazers:0Issues:0Issues:0

FASM-Autoclicker

Basic Autoclicker written in x86 fasm with the win api.

Language:AssemblyStargazers:0Issues:0Issues:0

glWindow

A basic sdl2 wrapper for both 2d and 3d rendering in software

Language:CLicense:MITStargazers:0Issues:0Issues:0

imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

License:MITStargazers:0Issues:0Issues:0

Json-Parser

A simple json parser I wrote for my game engine and the gltf format.

Language:CLicense:MITStargazers:0Issues:0Issues:0
Stargazers:0Issues:0Issues:0

Nintendo-DS-Grphics-Demo

A basic Graphics demo for the nintendo ds. I use display lists to render the models and 3 directional lights.

Stargazers:0Issues:0Issues:0

OpenGL-vs-Vulkan

This is a basic Benchmark with 125.000 Draw Calls and 37.500.000 Triangles. No Batch rendering no Instancing. F11 for Fullscreen D to show Depth and N to Show the Normals.

Language:GLSLStargazers:0Issues:0Issues:0
Language:CStargazers:0Issues:1Issues:0

Single-Header-BMP-loader

This is a basic Windows BMP loader for 32 bit BMP with alpha channel and 24 bit BMP

Language:CStargazers:0Issues:0Issues:0

tinyobjloader

Tiny but powerful single file wavefront obj loader

License:NOASSERTIONStargazers:0Issues:0Issues:0

WaveToNdsCallList

A tool to export obj, dae or stl models as a nintendo ds call list.

Language:CLicense:MITStargazers:0Issues:0Issues:0