Morgan Ruffell (MorganRuffell)

MorganRuffell

Geek Repo

Company:Lockheed Martin

Location:London, United Kingdom

Twitter:@MorganCRuffell

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Morgan Ruffell's repositories

Technical-Art-Tools

A range of technical art tools for a range of DCC applications, such as Autodesk Maya, 3D Studio Max and Houdini

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Creative-Math-Library

Beginnings of a .dll for a university project. This is incomplete but is a math library that I will be building out over the next year.

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DirectX11-12-Programming-MicroTools

Graphics tools that I developed throughout my third year at university.

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arduino

Firmata firmware for Arduino

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aws-gamekit-unreal

The AWS GameKit Plugin for Unreal

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Bolt6-Engine

This is the programming test that Bolt6.ai set me on the 09th June 2022. The task is to get a skeletal animation running, on something similar to an IK Bone. I had to build this whole repository from scratch!

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Unity-LightJSON

An improved version of a project that I worked on in my second year of university. Contains a custom implementation of LightJSON library. This project is designed to interface with GCP to collect data from the Google Sheets API.

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BrightNetwork2021-Cpp

This is my solution to the software development challenge posed to the people taking on the BrightNetwork Internship experience. I chose to do the software development task, I produced this over two days in response to the briefs.

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bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

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CRYENGINE

CRYENGINE is a powerful real-time game development platform created by Crytek.

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DirectX-Debugging-Tools

Debugging tools for Direct3D-based software

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DirectX-Specs

Engineering specs for DirectX features.

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directx-vs-templates

Direct3D Visual Studio Templates

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DirectXTK12

The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++

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gitignore

A collection of useful .gitignore templates

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GoogleSheetsForUnity

Codebase for communication with the google sheets api for Unity

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imgui-node-editor

Node Editor built using Dear ImGui

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open-dis-cpp

C++ implementation of the IEEE-1278.1 Distributed Interactive Simulation (DIS) application protocol v6 and v7

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Qt.py

Minimal Python 2 & 3 shim around all Qt bindings - PySide, PySide2, PyQt4 and PyQt5.

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TinkersConstruct

Tinker a little, build a little, tinker a little more...

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ue4-docker

Windows and Linux containers for Unreal Engine 4

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Unreal_Essential_Materials

A selection of materials that covers most (if not all) surfaces

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UnrealAnimationPracticeVids

UnrealAnimationPracticeVids

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UnrealCppCourse

This is the repo from the udemy unreal course. Just a bunch of cool stuff that I'm finishing off post course completion.

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UnrealEngine-AI-Practice

Practicing with the Unreal Engine Blackboard AI systems.

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VictoryPlugin

Rama's Victory BP Plugin

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Xbox-GDK-Samples

Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.

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xbox-live-api

This repo contains the C++ and WinRT version of the Microsoft Xbox Live Service API (XSAPI) that enables game developers to access Xbox Live. To get access to the Xbox Live service, you can join the Xbox Live Creators Program at https://aka.ms/xblcp, or apply to the ID@Xbox program at http://www.xbox.com/en-us/Developers/id

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