Montana-Lee-DoubleMe

Montana-Lee-DoubleMe

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openupm-cli

The OpenUPM-CLI is a command-line interface for maintaining UPM registries.

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kezzGeneClone

Unity sound reactive visualizer based on patternExample https://github.com/kezzardrix/patternExample by kezzardrix

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Unity_AudioVisualizer

Simple audio Visualizer in unity using WASMAPI

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Unity-AudioSpectrum-Synthwave

Audio visualization in Unity with a procedural scene with Synthwave vibes.

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SpectrumAudio

Audio visualization system based of Koch Fractals with Unity

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phd_shadowengine_004_2014

PhD Files: ShadowEngine 004. Unity 4.7.1. 2014. Features: Your Fry, Billy Waters, Karagöz, UniOSC, other FX.

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PongFX

Pong recreated in Unity with eye-catching visual and audio effects!

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Lightning-FX-Unity3D

A lightning effect demo I built in the Unity3D

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GlitchFX

Glitch Effects For Unity

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VisualFX-Samples

Samples for the new visual effect graph unity 2019.1

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UnityNoiseTexture3D

Generates a Texture3D using simplex noise useful for a ton of interesting FX

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CgFX-Shader-Compilation

Some cool CgFX shaders in one Unity project: Fur Shader, Deformable Surface Tessellation, Fast Subsurface Scattering and etc.

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unity_echofx

The Division ECHO fx implemented in Unity3D

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UnitySkidmarks

A simple skidmark effect generator for Unity3D

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SonarFx

Sonar effect for Unity

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UnityFx.Outline

Screen-space outlines for Unity3d.

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RealtimeDynamicWindshieldWaterFX

Worlds 1st Dynamic Windshield Wiper Water FX for Unity Game Engine

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Grass-Simulation

Repository of a grass simulation featuring geometric grass rendering, dynamic LOD with billboard grass, wind simulation and collision detection. Developed for my bachelor thesis.

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phantom-omni-simulation

Simulates medical surgery by integrating Phantom Omni with Unity

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unity-forest-fire

A simulation of the effects of wind on forest fire done in Unity

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ocean-waves

Unity; DX10; Discrete Fourier Transformation Ocean Waves

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EvOLuTIoN

A simple simulation in Unity, which uses genetic algorithm to optimize forces applied to cubes

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Ten-Minute-Physics-Unity

Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.

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ECSCity

High population city simulation in Unity ECS

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UnityFluidDynamics

Real-Time fluid dynamics for games implementation in Unity

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Unity-Million-Dust

Physics-based Dust Simulation

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UnityFluidDynamics

This code is translated from the code provided in Jos Stam's GDC2003 paper

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Unity-Rubiks-Cube

A fairly simple Rubik's Cube simulation program, implementing in C# in the Unity game engine.

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SimpleKeplerOrbits

Unity3d static 2-body orbits simulation

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