Luke Money's repositories
BinaryTools
C++ tools for reading/writing binary data
GDNativeBeef
Beeflang bindings for the Godot 4 native API
dns-blocklists
DNS-Blocklists: For a better internet - keep the internet clean!
Beef.Linq
Beef library to mimic .NETs linq, but better and faster
BeefCurl
Beef wrapper for libcurl
bon
A serialization library for the Beef programming language. Designed to easily serialize and deserialize data structures.
citra
A Nintendo 3DS Emulator
gzdoom
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
JoltPhysics
A multi core friendly rigid body physics and collision detection library suitable for games and VR applications.
machinery_blog_archive
A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by request if it's a problem.
nativefiledialog-beef
NativeFileDialog wrapper for the Beef Programming Language
overgrowth
Open Source codebase of the game Overgrowth by Wolfire Games LLC
RakNet
RakNet is a cross platform, open source, C++ networking engine for game programmers.
spring
A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
SyncFaction
Red Faction Guerrilla custom maps manager
TinyPE
POC Tiny PE - Example project showing (almost) minimal executable size. Without touching assembly.
yuzu
Nintendo Switch emulator (unofficial mirror fork)