ModusCreateOrg / brickout

Game example using Creative Engine

Home Page:https://labs.moduscreate.com

Repository from Github https://github.comModusCreateOrg/brickoutRepository from Github https://github.comModusCreateOrg/brickout

Modus Create

Brickout Build Status

Brickout is a cross-platform a block-breaking game developed by Modus Create to demonstrate how to use the creative engine library. Brickout runs on the ODROID GO, macOS and Linux.

How to Play

Smash the blocks with the ball by moving your paddle (← →), preventing it from going out of bounds.

brickout-gameplay.gif

Getting started

To build Brickout, please follow the Getting Started in our developer guide.

Keymap for computer-based players:

Global (all screens)

Key(s) Description
Q Quits the game

Main Menu

Key(s) Description
4 RETURN X Z SPACE Start the game

Instructions screens

Key(s) Description
← → Navigate how to play screens

Game

Key(s) Description
← → Moves the paddle

License

Brickout is licensed under MIT.

Contributing

Interested in contributing to Brickout? Please see our developing and contributions guidelines.

About

Game example using Creative Engine

https://labs.moduscreate.com

License:MIT License


Languages

Language:C++ 85.2%Language:Makefile 4.8%Language:CMake 4.3%Language:Shell 2.5%Language:R 1.5%Language:C 1.4%Language:Ruby 0.3%