LIU Qingming's starred repositories
2d-gaussian-splatting
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
particle-sfm
ParticleSfM: Exploiting Dense Point Trajectories for Localizing Moving Cameras in the Wild. ECCV 2022.
FrozenRecon
[ICCV2023] 🧊FrozenRecon: Pose-free 3D Scene Reconstruction with Frozen Depth Models
gaussian-opacity-fields
Gaussian Opacity Fields: Efficient and Compact Surface Reconstruction in Unbounded Scenes
gaussian_splatting_notes
A detailed formulae explanation on gaussian splatting
The-Art-of-Linear-Algebra
Graphic notes on Gilbert Strang's "Linear Algebra for Everyone"
opencsapp.github.io
Open CS Application | 开源CS申请
4d-gaussian-splatting
[ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting
Segment-and-Track-Anything
An open-source project dedicated to tracking and segmenting any objects in videos, either automatically or interactively. The primary algorithms utilized include the Segment Anything Model (SAM) for key-frame segmentation and Associating Objects with Transformers (AOT) for efficient tracking and propagation purposes.
Tracking-Anything-with-DEVA
[ICCV 2023] Tracking Anything with Decoupled Video Segmentation
project-based-learning
Curated list of project-based tutorials
EfficientDynamic3DGaussian
This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://arxiv.org/abs/2311.12897
SurviveSJTUManual
更新2008年版本的《上海交通大学生存手册》gitbook发布于https://survivesjtu.gitbook.io/survivesjtumanual/
TheChosenOne
Unofficial implementation of the paper "The Chosen One: Consistent Characters in Text-to-Image Diffusion Models"
latent-diffusion
High-Resolution Image Synthesis with Latent Diffusion Models
nerfstudio
A collaboration friendly studio for NeRFs
gaussian-splatting-lightning
A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer
4DGaussians
[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
Deformable-3D-Gaussians
[CVPR 2024] Official implementation of "Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction"