Mathieu Philippe's starred repositories
HandyControl
Contains some simple and commonly used WPF controls
NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
HandyControls
Contains some simple and commonly used WPF controls based on HandyControl
PrimeTween
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
OpenEnroth
Open reimplementation of Might and Magic 6 7 8 game engine
Fallout2_Restoration_Project
Fallout 2 Restoration Project, updated
imgui-godot
Dear ImGui plugin for Godot 4
com.hauntedpsx.render-pipelines.psx
A scriptable render pipeline for emulating Playstation-1-style graphics on contemporary hardware.
LDtkToUnity
Unity importer for the LDtk level editor
shadergraph-markdown
Markdown-like syntax for ShaderGraph properties, to make better material inspectors
OpenBiohazard2
Open source re-implementation of the original Resident Evil 2 / Biohazard 2
TheFirstPerson
An easy to use, feature rich, extendable first person controller for Unity.
d2-plugy-qol
QOL Mod Pack for Diablo II.
Look-At-Transformation-Matrix
A look at transformation matrix in vertex shader for Unity 3d. This animates the mesh without any manual rigging.
HouraiNetworking
Transport level library for peer-to-peer networking with multiple backends for the Unity.
reevengi-tools
Various tools written to check the reverse engineering of Resident Evil file formats
UnitySkinnedMeshCombiner
Combine Unity Mecanim SkinnedMeshRenderers with working bones and blendShapes
rider-monogame
MonoGame plugin for JetBrains Rider
RE1-Mod-SDK
Main hub of the RE1CR Mod-sdk, tools for it, and general data.
OpenMoji-Jekyll-Plugin
Bring beautiful OpenMoji emojis to your Jekyll websites.
ini-plus-plus
An advanced cross-platform INI parser handling abstract sections and section inheritance.