Mathieu Philippe's starred repositories
Raylib-CSharp
A fast, Cross-platform Raylib C# Wrapper.
DeferredEngine
A deferred engine created with monogame
bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
PrimeTween
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
rider-monogame
MonoGame plugin for JetBrains Rider
imgui-godot
Dear ImGui plugin for Godot 4
Fallout2_Restoration_Project
Fallout 2 Restoration Project, updated
shadergraph-markdown
Markdown-like syntax for ShaderGraph properties, to make better material inspectors
Look-At-Transformation-Matrix
A look at transformation matrix in vertex shader for Unity 3d. This animates the mesh without any manual rigging.
OpenEnroth
Open reimplementation of Might and Magic 6 7 8 game engine
OpenMoji-Jekyll-Plugin
Bring beautiful OpenMoji emojis to your Jekyll websites.
ini-plus-plus
An advanced cross-platform INI parser handling abstract sections and section inheritance.
RE1-Mod-SDK
Main hub of the RE1CR Mod-sdk, tools for it, and general data.
LDtkToUnity
Unity importer for the LDtk level editor
reevengi-tools
Various tools written to check the reverse engineering of Resident Evil file formats
OpenBiohazard2
Open source re-implementation of the original Resident Evil 2 / Biohazard 2
d2-plugy-qol
QOL Mod Pack for Diablo II.
HouraiNetworking
Transport level library for peer-to-peer networking with multiple backends for the Unity.
UnitySkinnedMeshCombiner
Combine Unity Mecanim SkinnedMeshRenderers with working bones and blendShapes