Mathieu Philippe (MoArtis)

MoArtis

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Company:Sparkling Vinegar

Location:Wuhan, China

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Mathieu Philippe's starred repositories

Riptide

Lightweight C# networking solution for multiplayer games.

Language:C#License:MITStargazers:1118Issues:0Issues:0

Raylib-CSharp

A fast, Cross-platform Raylib C# Wrapper.

Language:C#License:MITStargazers:65Issues:0Issues:0

DeferredEngine

A deferred engine created with monogame

Language:C#License:MITStargazers:244Issues:0Issues:0

bepuphysics2

Pure C# 3D real time physics simulation library, now with a higher version number.

Language:C#License:Apache-2.0Stargazers:2357Issues:0Issues:0

THREE

c# port of Three.js

Language:C#License:MITStargazers:120Issues:0Issues:0

UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

Language:ShaderLabLicense:MITStargazers:6352Issues:0Issues:0

PrimeTween

High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.

Language:C#License:NOASSERTIONStargazers:897Issues:0Issues:0

rider-monogame

MonoGame plugin for JetBrains Rider

Language:KotlinLicense:MITStargazers:28Issues:0Issues:0

imgui-godot

Dear ImGui plugin for Godot 4

Language:C++License:MITStargazers:429Issues:0Issues:0

fheroes2

fheroes2 is a recreation of Heroes of Might and Magic II game engine.

Language:C++License:GPL-2.0Stargazers:2702Issues:0Issues:0

SwinIR

SwinIR: Image Restoration Using Swin Transformer (official repository)

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Fallout2_Restoration_Project

Fallout 2 Restoration Project, updated

Language:CStargazers:586Issues:0Issues:0

Fo1in2

Fallout 1 to 2 engine conversion

Language:PascalStargazers:584Issues:0Issues:0

shadergraph-markdown

Markdown-like syntax for ShaderGraph properties, to make better material inspectors

Language:C#Stargazers:239Issues:0Issues:0

uimgui

UImGui (Unity ImGui) is an UPM package for the immediate mode GUI library using ImGui.NET. This project is based on RG.ImGui project.

Language:C#License:MITStargazers:343Issues:0Issues:0

Look-At-Transformation-Matrix

A look at transformation matrix in vertex shader for Unity 3d. This animates the mesh without any manual rigging.

Language:C#License:MITStargazers:142Issues:0Issues:0

isso

a Disqus alternative

Language:PythonLicense:MITStargazers:5039Issues:0Issues:0

OpenEnroth

Open reimplementation of Might and Magic 6 7 8 game engine

Language:C++License:LGPL-3.0Stargazers:708Issues:0Issues:0

OpenMoji-Jekyll-Plugin

Bring beautiful OpenMoji emojis to your Jekyll websites.

Language:RubyLicense:GPL-3.0Stargazers:6Issues:0Issues:0

ini-plus-plus

An advanced cross-platform INI parser handling abstract sections and section inheritance.

Language:C#License:GPL-3.0Stargazers:3Issues:0Issues:0

RE1-Mod-SDK

Main hub of the RE1CR Mod-sdk, tools for it, and general data.

Language:C++License:GPL-3.0Stargazers:19Issues:0Issues:0

LDtkToUnity

Unity importer for the LDtk level editor

Language:C#License:MITStargazers:383Issues:0Issues:0

reevengi-tools

Various tools written to check the reverse engineering of Resident Evil file formats

Language:CLicense:GPL-2.0Stargazers:43Issues:0Issues:0

reevengi

Resident Evil engine reimplementation, far from complete. Started integration in ResidualVM, see forked ResidualVM git repo, branch reevengi. Now working on integration in Scummvm, see forked ScummVM git repo, branch reevengi.

Language:CLicense:GPL-2.0Stargazers:36Issues:0Issues:0

OpenBiohazard2

Open source re-implementation of the original Resident Evil 2 / Biohazard 2

Language:GoLicense:MITStargazers:236Issues:0Issues:0

d2-plugy-qol

QOL Mod Pack for Diablo II.

Stargazers:218Issues:0Issues:0

HouraiNetworking

Transport level library for peer-to-peer networking with multiple backends for the Unity.

Language:C#License:MITStargazers:100Issues:0Issues:0

UnitySkinnedMeshCombiner

Combine Unity Mecanim SkinnedMeshRenderers with working bones and blendShapes

Language:C#Stargazers:35Issues:0Issues:0

Unity

GitHub for Unity

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