Mmalherbe / MassiveCNC

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MassiveCNC

MassiveCNC is an utility that allows CNC machine users to do generate G-code from text, SVG or precompiled G-Code. Or interact with their machine in RealTime using Unity3D.

Currently only works with EdingCNC controllers, but open to other controllers (Will need to be implemented).

Sidenote

The project can currently:

  • Generate Gcode from Text (Windows fonts or SVG fonts) *
  • Generate Gcode from SVG including layers
  • Process and edit pregenerated Gcode
  • Not all Windows fonts may work propperly due to the way they are built and converted using GraphicsPath.AddString()

TODO

  • Fix windows fonts not working properly
  • Bugfix the connection between EdingCNC, being unable to connect when starting the project
  • Find a gorgeous UI

Prerequisites

Before you begin, ensure you have met the following requirements:

  • You have installed the Unity3D ( Tested and developed on 2019.4, may work on others).
  • You have a Windows or Mac machine, Windows is needed in order to interact with the EdingCNC software.

Installing MassiveCNC

To install MassiveCNC, follow these steps:

Linux and macOS:

Clone this repo and open the project in Unity3D

or ( even better )
Fork and help this utility grow by creating pull requests!

Windows:

Clone this repo and open the project in Unity3D
(optional) install EdingCNC4.03 ( setup included in repo).

or ( even better )
Fork and help this utility grow by creating pull requests!

Using MassiveCNC

To use MassiveCNC, follow these steps:

Open the cloned or forked version in Unity3D.

(optional) for the connection with EdingCNC
Make sure to install EdingCNC 4.03
In the hierarchy under controllers select the cncapi_controller and set the EdingCNCPath correctly ( To the cnc.ini in the installed location of EdingCNC4.03)

For example : C:\Users\M\Desktop\CNC4.03\cnc.ini if you do NOT want to use it with the graphical interface of EdingCNC.


If you wish to connect to the Graphical interface of EdingCNC please keep the EdingCNCPath - variable empty
 Start the EdingCNC4.03 as administrator and select the blue start button. Afterwards you should be able to connect to EdingCNC.

Contributing to MassiveCNC

To contribute to MassiveCNC, follow these steps:

  1. Fork this repository.
  2. Create a branch: git checkout -b <branch_name>.
  3. Make your changes and commit them: git commit -m '<commit_message>'
  4. Push to the original branch: git push origin MassiveCNC/<location>
  5. Create the pull request.

Alternatively see the GitHub documentation on creating a pull request.

Contributors

Thanks to the following people who have contributed to this project:

Contact

If you want to contact me you can reach me at info@mprmalherbe.com.

License

This project uses the following license: GPL-3.0 License.

About

License:GNU General Public License v3.0


Languages

Language:C# 48.8%Language:G-code 34.9%Language:ShaderLab 14.3%Language:HLSL 2.0%