Russell Alleen-Willems (MjStrwy)

MjStrwy

Geek Repo

Company:Diachronic Design

Location:Seattle, WA

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swcarpentry

Russell Alleen-Willems's repositories

RiverfrontVR_VRTK

Rebuilt using VRTK. A demo of a workflow for creating 3D models of historical and archaeological sites procedurally (using ESRI CityEngine) from GIS maps and visualizing them with the HTC Vive/SteamVR (plans to port to Google VR once SDK is more reliable). Made for the AT&T Seattle VR Hackathon February 2017.

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DrawWhatYouFeel

An online website featuring a collaborative drawing and rating system for use in online psychology experiments. Uses Sketch.js open source project for HTML5 Canvas drawing and the (now deprecated) Parse.com for the backend database.

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RiverfrontParkVR

A demo of a workflow for creating 3D models of historical and archaeological sites procedurally (using ESRI CityEngine) from GIS maps and visualizing them with the HTC Vive/SteamVR (plans to port to Google VR once SDK is more reliable). Made for the AT&T Seattle VR Hackathon February 2017.

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ar-archaeology

AR Archaeology, fork for Heritage Jam 2015

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Cardboard-Zombie-Shooter

Simple Zombie shooting game made for Cardboard/Google VR with Unity.

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character-tome-web2py

RPG character sheet database website started 6/24/17 to learn Web2Py and MVC. Based on the FATE Accelerated character sheet (http://www.evilhat.com/home/fae/). In-progress, live version on web at https://mjstrwy.pythonanywhere.com/charactertome/default/index (last updated 7/17/2017, matching commit f91a0ab44a85c7a4aa1995263b49b1f75fa37b01)

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Vive-VR-Sniper_Demo

Demonstration SteamVR Game with use of Prefabs in Unity, Bullet creation, Sniper rifle zoom, and In-world help text

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AndroidCoffeeApp

Simple Coffee Ordering App for Android, built for the Udacity Android course.

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greyhound-simulator

A race track/betting simulation game written from scratch based on project briefing from the Head First C# book.

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basic-mmo-phaser

Very basic multiplayer online game example made with Phaser, Node.js and Socket.io

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electron

:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS

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gvr-unity-sdk

Google VR SDK for Unity

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javascript-tictactoe

Javascript implementation of the game Tic-Tac-Toe

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List-of-US-States

List of US States in various Rails friendly formats

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open-evse

Automatically exported from code.google.com/p/open-evse

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patchwork

All the Git-it Workshop completers!

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phaser-scrollable

A phaser component to implement a scrollable group.

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standards-and-practices

A collection of documents outlining what it is that we intend to do.

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swcTest

A test repository set up for the 04/2015 SWC workshop at UW

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VR_ColorBlindness

Udacity's VR nanodegree - Teamworks theme: COLOR

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VRDevCourse

Repo for my progress in http://learn.vrdev.school/ 's Unity course

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