Mitchell Keenan (MitchKeenan0)

MitchKeenan0

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Location:Toronto, Ontario, Canada

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Mitchell Keenan's starred repositories

LDtkToUnity

Unity importer for the LDtk level editor

Language:C#License:MITStargazers:383Issues:0Issues:0

UnityToonShader

Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.

Language:ShaderLabLicense:UnlicenseStargazers:862Issues:0Issues:0

Unity-Script-Collection

A maintained collection of useful & free unity scripts / library's / plugins and extensions

License:GPL-3.0Stargazers:5560Issues:0Issues:0

PlayerPhysicsSync

This project is designed as a general example/template to perform player physics synchronization over the network.

Language:C#License:MITStargazers:23Issues:0Issues:0

com.unity.multiplayer.samples.bitesize

A collection of smaller Bitesize samples to educate in isolation features of Netcode for GameObjects and related technologies.

Language:MathematicaLicense:NOASSERTIONStargazers:340Issues:0Issues:0

volumetric-clouds

Volumetric clouds in Unity

Language:C#License:MITStargazers:200Issues:0Issues:0

ParrelSync

(Unity3D) Test multiplayer without building

Language:C#License:MITStargazers:4665Issues:0Issues:0

Tachyon

Cosmic beings come to blows in this explosive dueling game.

Language:C++Stargazers:2Issues:0Issues:0

Magellan

AKA Discretion, an admittedly ambitious mech pilot game

Language:C++Stargazers:1Issues:0Issues:0

GammaRay

This is the Unreal Engine 4 reboot for Tachyon, currently shelved for now due to cosmic ethical concerns.

Language:C++Stargazers:2Issues:0Issues:0