Mirco Werner's repositories
VkRadixSort
GPU Radix Sort implemented in Vulkan and GLSL.
BumpToNormalMap
Simple Python script to convert a bump map to a normal map.
Mass-Spring-Model_Cloth-Simulation
Real time cloth simulation using mass-spring model. Written in Java and OpenGL with a compute shader.
BVHVisualization
Interactive BVH Visualization written in OpenGL.
VoxelVolumeRenderer
Real time volume rendering of large voxel data sets with support for global ambient occlusion and emission.
Planet-Fireworks
Procedurally generated planet from which fireworks are launched. Written in Java and OpenGL.
Language:JavaMIT000
SeamCarving
Seam Carving algorithm in Java.
VulkanTutorial
Followed https://vulkan-tutorial.com/ to learn Vulkan.
Language:C++MIT000