MirceaPrunaru's repositories
AmbientProbesUnity
Ambient lighting probe sampling
AmplifyOcclusion
Full source-code for Amplify Occlusion plugin for Unity
Blender-CM3D2-Converter
カスタムメイド3D2用 Blenderアドオン
BoatAttack
Demo Project using the Universal RP from Unity3D
CryImport
3D Studio Max script for import of CryEngine assets
FilmSampleProject
Sample Project for Animation / Film Projects
FontainebleauDemo
Fontainebleau demo
JasonMaToonRenderPipeline
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
LiliumToonGraph
ShaderGraph が使える ToonShader (UniversalRP)
SpaceshipDemo
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline
SPCRJointDynamics
布風骨物理エンジン
SSGI-URP
Screen Space Global Illumination for Unity Universal Render Pipeline
unity-physics-constraints
Minimalistic educational constraint-based physics framework
Unity-SRP-VXGI
Voxel-based Global Illumination using Unity Scriptable Render Pipeline
UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.4 Release or later
UnityFurURP
Fur shader implementation for URP
UnityRefractionURP
Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.
UnityURPUnlitScreenSpaceDecalShader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
URP_ScreenSpacePlanarReflections
Simple example of implementing Screen Space Planar Reflections as a RenderFeature
URP_StylizedLitShader
Madumpa's URP Stylized Lit Shader Repository
VoxHands
Humanoid Finger Controller Plugin for Unity
Xiexes-Unity-Shaders
A re-write and restructure of XSToon.