MikeFernandez-Pro / Cub3D

Initiation to raycasting with the creation of a simplel 3D game.

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Cub3D

The purpose of this project was to learn the basics of raycasting inspired by the famous game Wolfeinstein3D from 1992.

This one permit to understand the mathematical techniques and formulas that were used to create a 3D "illusion" in the past.

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Initiation to raycasting with the creation of a simplel 3D game.


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Language:C 86.5%Language:Roff 11.0%Language:Makefile 2.2%Language:Perl 0.3%