MidoriMeng / URP-foliage-shader

wrote with shader graph. Lambert direct diffuse + blinn-phong direct specular + fast approximate translucency + indirect light

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URP-foliage-shader

wrote with shader graph. Lambert direct diffuse + blinn-phong direct specular + fast approximate translucency + indirect light

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wrote with shader graph. Lambert direct diffuse + blinn-phong direct specular + fast approximate translucency + indirect light


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Language:HLSL 100.0%