MicroCBer / CVROfflinePreview

Add the ability to open the local world/avatar bundled file directly without uploading them to the ABI network.

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CVROfflinePreview

Add the ability to open the local world/avatar bundled file directly without uploading them to the ABI network.

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How to use?

For online use

  1. Install melonloader
  2. Put the .dll in the release into the Mods folder
  3. Open the game, and press R, then you'll see the mod's menu
  4. Login
  5. Select your map/avatar project
  6. Add CCKBundleExport.unitypackage to your package and restart unity
  7. Click CCK Bundle and bundle map/avatar, after bundling, click the button to load it.

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For offline use

  1. Install melonloader
  2. Put the .dll in the release into the Mods folder
  3. Open the game, and press R, then you'll see the mod's menu
  4. Click Force init game without login
  5. Select your map/avatar project
  6. Add CCKBundleExport.unitypackage to your package and restart unity
  7. Click CCK Bundle and bundle map/avatar, after bundling, click the button to load it.

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You can also click Start Live Reload and then every time you bundle it will auto reload the map for you.

中文

添加直接打开本地世界/模型文件的功能,无需将它们上传到 ABI 网络。

图片

如何使用?

在线使用

  1. 安装melonloader
  2. 将release中的.dll放入Mods文件夹
  3. 打开游戏,按R,然后你会看到模组的菜单
  4. 登录
  5. CCKBundleExport.unitypackage添加到你的包中并重启unity
  6. 点击CCK Bundle,打包你的地图/模型,打包完成后点击Load按钮来在游戏中加载。

您也可以单击“开始实时重新加载”,然后每次捆绑时它都会自动为您重新加载地图。

离线使用

  1. 安装melonloader
  2. 将release中的.dll放入Mods文件夹
  3. 打开游戏,按R,然后你会看到模组的菜单
  4. 点击不登录强制初始化游戏(Force init game without login)
  5. 选择您的地图/模型项目
  6. CCKBundleExport.unitypackage添加到你的包中并重启unity
  7. 点击CCK Bundle,打包你的地图/模型,打包完成后点击Load按钮来在游戏中加载。

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  1. “上传”您的地图/模型,上传时,单击按钮来加载它。 (服务器宕机时文件不会上传)

您也可以单击“开始实时重新加载”,然后每次重新打包时它都会自动为您重新加载地图。

About

Add the ability to open the local world/avatar bundled file directly without uploading them to the ABI network.

License:GNU General Public License v3.0


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