Michele Preta's starred repositories

code

Game Programming in C++ Code

Language:C++License:NOASSERTIONStargazers:1023Issues:0Issues:0

findinpainting

Kind of Where's Wally, but with paintings... and no Wally. :)

Language:JavaStargazers:4Issues:0Issues:0

glad

Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

Language:CLicense:NOASSERTIONStargazers:3752Issues:0Issues:0

glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

Language:CLicense:ZlibStargazers:12948Issues:0Issues:0

Catch2

A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

Language:C++License:BSL-1.0Stargazers:18553Issues:0Issues:0

3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

Language:C++Stargazers:17806Issues:0Issues:0

entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

Language:C++License:MITStargazers:10106Issues:0Issues:0

imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Language:C++License:MITStargazers:60336Issues:0Issues:0