MiSTer-devel / Arcade-CongoBongo_MiSTer

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[Arcade: Congo Bongo] port to MiSTer

MiSTer port by Dar (darfpga@aol.fr - sourceforge/darfpga - github/darfpga)

Description

A simulation model of Sega's Congo Bongo hardware.

Games

Currently implemented:

  • Congo Bongo

Hiscore save/load (TODO)

Save and load of hiscores is supported for this core.

To save your hiscores manually, press the 'Save Settings' option in the OSD. Hiscores will be automatically loaded when the core is started.

To enable automatic saving of hiscores, turn on the 'Autosave Hiscores' option, press the 'Save Settings' option in the OSD, and reload the core. Hiscores will then be automatically saved (if they have changed) any time the OSD is opened.

Hiscore data is stored in /media/fat/config/nvram/ as <mra filename>.nvm

ROM Files Instructions

ROMs are not included! In order to use this arcade core, you will need to provide the correct ROM file yourself.

To simplify the process .mra files are provided in the releases folder, that specify the required ROMs with their checksums. The ROMs .zip filename refers to the corresponding file from the MAME project.

Please refer to https://github.com/MiSTer-devel/Main_MiSTer/wiki/Arcade-Roms for information on how to setup and use the environment.

Quick reference for folders and file placement:

/_Arcade/<game name>.mra  
/_Arcade/cores/<game rbf>.rbf  
/_Arcade/mame/<mame rom>.zip  
/_Arcade/hbmame/<hbmame rom>.zip  

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