Metastruct / mesta-src

Metastruct Experimental Standalone Testing Application

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Metastruct Experimental Standalone Testing Application

Here we test LÖVR, maybe Urho3D and/or godot and the like

Development installation

You should have the following folder structure in the end:

  • mesta
    • mesta
      • README.md <- You are reading this readme
    • lovr
      • lovr.exe
      • sqlite3.dll
    • lovr-docs <- not required

Features

  • Autoreload

Structure

  • addons/addon_name/init.lua Addons folder for various additions, run code here, gets autoreloaded. May be shared between game engines?
  • assets/ mounted as asset folder so you can use models/test.obj directly.
  • src/lovr/extensions/ files shared between addons, autoloaded out of order
  • src/lovr/libraries/ shared lua modules (DLL files need to be copied to lovr.exe directory!!!)

Roadmap

Minimal walkable demo with something boring in it while figuring out a sane architecture for metastructistic chaotic systemacy of making whatever

TODO

  • Desktop mode!
  • walking around in Desktop
  • walking around in VR
  • imgui integration
  • packaged version with github actions
  • To have a TODO/Roadmap
  • gather more models

Things to check out / integrate

Vision

To have a vision

Code Contributing

Chaos.

Asset contributing

CC0 preferably! PLEASE create asset_filename.yml file with license: CC0 and maybe url: and definitely author: Name Here if CC-BY

Map Contributing

We don't have a map

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Metastruct Experimental Standalone Testing Application


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