doors/moving bricks in brickadia for omegga.
omegga install gh:meshiest/doors
- copy bricks of a closed door
- paste template (but don't place bricks)
- move your template on top of the copied bricks in an "open" orientation
/door
will update your template to a working door
- you can add options (one or more) to your door to change behavior: (these options can be disabled in config)
/door private
- a door only the brick owner can open (there is a config for letting authorized users open private doors)/door oneway
- a door that can only open, but not close/door destruction
- a door that simply clears its bricks/door disabled
- a door that can only be opened via trigger/door resettable
- a door that can be reset by plugin interop or /resetdoors command/door unclosable
- a door that only opens (you can make circles)/door password:1a2b3c4
or/door pin:1a2b3c4
- a door that needs to be decrypted (literally) with/doorpass 1a2b3c4
for usage. (these doors cannot be opened by config-authorized users as they are literally encrypted with the password)- (example)
/door private destruction
a door only you can click and clear
- paste/place your door anywhere
- copy bricks in an area that has or will have a door
/doorregion
will store the region you have selected in memory- copy bricks you want to add a trigger component to
/doortrigger
will put those bricks on your clipboard with trigger components- paste/place your trigger. Trigger locations are NOT relative unless you use
/doortrigger relative
and orientation is not preserved.
Doors can be reset by authorized users via /resetdoors
when allow-resettable
is enabled.
Doors can also be reset via plugin interop by emitting one of the following events:
- Reset by file:
reset:file
with an argumentfile
(the name of a save in the Builds folder) - Save and reset all:
reset:save
with no arguments
Both methods will reset doors currently loaded in the world and do not modify the files.