Yomi's starred repositories
Audio-Effect-Replicator
Replicate audio effects by machine learning.
GraphicalIRLoader
A personal JUCE project that loads impulse response .WAV files and displays their frequency curves.
NeuralAmpModelerCore
Core DSP library for NAM plugins
neural-cab-audio-plugin
Neural Cab is a FIR guitar cabinet simulator which generates its transfer functions by means of a Variational Auto-Encoder (VAE) trained with an additional adversarial loss and a very simple Boundary Element Method (BEM) simulation to consider the microphone position.
melatonin_inspector
A JUCE module that gives you the ability to inspect and visually edit (non-destructively) components in your UI.
aa50-amp-sim
Guitar amp simulator built with C++ & JUCE
AudioDSPTools
A library of basic audio DSP tools
steel-string-singer-sn-002
Similar to Steel String Singer S/N #002
BassEngine
Rackmount tube bass recording preamp
DistortionTest2
A distortion plugin
jr-granular
A real-time granular fx plugin made with JUCE & RNBO C++ Export
FreshWaterBassAmp
[IN PROGRESS] Bass Preamp/Effects plugin to be used for DI bass guitar
BLOSV1_AmpSim
This plugin simulates the basic structure of a guitar amp.
valvestate_sim
Guitar amp simulator based on the distortion channel of the Marshall Valvestate 8100
GuitarAmpSim
Guitar Amplifier Simulation written in C++ with JUCE
TS-808-Ultra
Model of the classic Ibanez Tube Screamer 808 using Nodal Analysis and WDF with a few new features added!
Open-Source-Bassman-Preamp
JUCE & C++ Build of a VST3 audio plugin for emulating a guitar amplifier
Audio-Effects-Preamp-VS1053b
2017: Audio Effects VS1053 Preamp: Music effects box using the VLSI VS1053 Audio DSP with 5 adjustable effects parameters. It has 9 fixed effects and 1 customizable effect, where each effect has five effects settings namely delay, decay-repeat, modulation speed and depth, and the mix-ratio of the processed and direct audio. It includes adjustments for bass and treble boost, bass and treble centre frequency, a selection of six input gain values, an option for saving or retrieving the current/saved parameters to/from the Arduino Eeprom, and a basic/normal/advanced/edit menu option that determines the number of functions that are cycled through
NationallDoll
3D Unity game with farm simulator integrated with rhythm mini-game