MeghaS94 / ProceduralCity

A Procedural City : Built With Unity

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ProceduralCity

A Procedural City : Built With Unity

Link to the Video : https://youtu.be/jm927QvWfcU

c# scripts to generate a procedural city. Concepts of graphs, perlin noise, random distribution and basic geometry are used to lay the road network and the buildings alongside the roads.

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A Procedural City : Built With Unity

License:MIT License


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Language:C# 100.0%