Mohid Saeed's repositories
DDOS-Project
A DDOS batch file created by me and Dexter Gard (dnighthawk on Github). To be used ONLY for educational purposes! Check the README.md!
obs-studio
OBS - Free and open source software for live streaming and screen recording
aseprite
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
AwesomeBump
AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. AB was made to be a new alternative to known gimp plugin called Insane Bump.
BandcampDownloader
A Windows app used to download albums from Bandcamp.
BetterDiscordApp
Better Discord App enhances Discord desktop app with new features.
budgie-desktop
I Tawt I Taw A Purdy Desktop
Character-Builder-5
A Character Builder for 5e
darkreader
Dark Reader Chrome and Firefox extension
docs
Documentation minisite for Pop!_OS and related projects
electron
Build cross platform desktop apps with JavaScript, HTML, and CSS
feliz2
The popular Feliz installer for Arch Linux.
future-is-bright
Prototyping future Roblox lighting technology
godot
Godot Engine – Multi-platform 2D and 3D game engine
instant-meshes
Interactive field-aligned mesh generator
LARBS
Luke's Auto-Rice Bootstrapping Scripts: Installation Scripts for My Arch Linux Meta-Distribution
Leaflet
:leaves: JavaScript library for mobile-friendly interactive maps
mybb
MyBB is a free and open source forum software.
OceanProject
An Ocean Simulation project for Unreal Engine 4
OpenBlox
Roblox-like building game
OpenRPG_Inventory
Inventory System
Sanicball
Source code for Sanicball, an extraordinarily fast racing game.
ScriptableRenderPipeline
Scriptable Render Pipeline
source-sdk-2013
The 2013 edition of the Source SDK
SurrealGrassShader
PBR Grass Geometry shader for Unity
UE4_DarkSoulsCamera
A Dark Souls style camera system built in Unreal Engine
voidrice
My dotfiles (deployed by LARBS)
WickedEngine
Graphics engine written in C++, with Bullet physics, Lua scripting, input and sound. Featuring Forward, Deferred and Forward+ render pipelines.