William McVicar's repositories

4coder

The final version of the official 4coder codebase. (See Also: https://github.com/Dion-Systems/4coder-non-source)

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Adv360-Pro-ZMK

Production repository for the all-new Advantage360 Professional using ZMK engine

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blank-slate

A blank slate cpp project containing boilerplate for CMake, testing and basic CI

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carbon

Carbon is an open-source cross-platform game and visualization engine.

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get-and-build-nvim-windows

A script to download and build the latest version of neovim for windows

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google_test_compiles

Checking if google test works on llvm compilers

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learn-opengl

Following along with the tutorials on LearnOpenGL.com

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opengl-starter

Simple Starter Project which draws a triangle using OpenGL

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OpenXcom

Open-source clone of the original X-Com đź‘˝

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ray-tracing

Following along with the ray tracing in one weekend series

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Sharpmake

Sharpmake is an open-source C#-based solution for generating project definition files, such as Visual Studio projects and solutions, GNU makefiles, Xcode projects, etc.

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tracy_c_api

minimum working example to repro an issue I was having integrating Tracy using the C Api

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window-starter

Simple Starter project which can open a window

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wmcv-alacritty-config

My Alacritty config file

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wmcv-assert

A simple library providing an assert macro

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wmcv-input

A simple library for handling keyboard/mouse and gamepad input

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wmcv-log

A simple logging library

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wmcv-memory

A collection of memory allocators written in C++

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wmcv-nvim-config

My neovim config stuff

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wmcv-obj

Simple Wavefront Obj file parser

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wmcv-tech

Game development tech developed for learning purposes

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