Demo code that implements a WebGL renderer (via WebAPIKit) for Euclid 3D geometry.
Doesn't render much more than a single square for now. The plan is to follow WebGL2 Fundamentals to render more complex scene graphs with WebGL.
Demo code that implements a WebGL renderer for the browser using Swift and WebAssembly
Demo code that implements a WebGL renderer (via WebAPIKit) for Euclid 3D geometry.
Doesn't render much more than a single square for now. The plan is to follow WebGL2 Fundamentals to render more complex scene graphs with WebGL.
Demo code that implements a WebGL renderer for the browser using Swift and WebAssembly
BSD 3-Clause "New" or "Revised" License