Small PyGame clone of a pokemon fight
TODO:
- Pokemon class, containing name, type, HP, ATK and DEF stats. A sprite, an array of four moves and a global accuracy modifier
- Move class, containing name, type, power, accuracy
- An interface button class to contain the fight, run, item and pokemon buttons.
- Bar class to hold the health and xp bars
- State manager to store the current game state and reset the game
- Messagebox
- Music
- Sound effects
- Nice animation
- More pokemon, levelups
- Items
- Additional enemy pokemon
- Kill count