MatthewFrench's repositories
Quest-of-Magic
All the files for the Quest of Magic project. Including the original GMG game and the new iOS game.
Quest-of-Magic-Crossplatform
WIP Rust desktop/web port of Quest of Magic
ArtDatabaseProject
Art database project for class.
Advent-of-Code-2018-Java
Advent of Code 2018 in Java. Completed.
Advent-of-Code-2018-Rust
Advent of Code 2018 in Rust. Not completed. 1/25
Advent-of-Code-2019-Rust
Advent of Code 2019 in Rust. Not completed. 10/25
Advent-of-Code-2020-Java
Advent of code competition in 2020. Completed.
Advent-of-Code-Java
Repo to hold all advent of code years and days for Java. Not organized yet.
Advent-of-Code-Rust
Repo to hold all advent of code years and days for Rust. Not organized yet.
advent2023-RoyEJohnson
Fork of RoyEJohnson's Advent coding 2023
Adventure-of-Eek
A home made RPG in the style of Yipe!
deark
A utility for file format and metadata analysis, data extraction, decompression, and image format decoding
egui-macroquad
egui bindings for macroquad
Image-Difference-Cutter
Rust program to take 2 input images and output the difference between them as a new image.
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
invert-text-file-exercise-cpp
This is an exercise to invert a text file in cpp
macroquad
Cross-platform game engine in Rust.
Oberin-fork
Oberin is an online fantasy role-playing game with a friendly virtual community.
Pomme
A partial, cross-platform implementation of the Macintosh Toolbox C API
ROID-Forum-Software
Realtime online interactive dynamic forum software.
rsrcdump
Extract and convert Macintosh resource forks
rust_2d_game
A 2D game using GGEZ
ScalingMicroserviceOnlineGame
This is a scaling microservice online game project. The goal is to be highly scaleable, low latency, high throughput, support world instances, have a database layer, auth layer, local dev environment setup, and deploy infrastructure setup. Full CI/CD support. Support mobile, desktop, and web clients.
Sensor-Pain
This is my painful experience trying to use sensors in Rapier2D and NPhysics. We're using a sensor on the player box to detect if the player can jump. Unfortunately the sensor appears to stop working after the player box gets hit on the head by a bouncing ball. In NPhysics, the right platform nevers gets detected as floor.
Team-Project-for-Old-Times-Sake
Team project from the Game Maker's Garage. Simple RPG game.
Wordletter-Guesser-Compiled
This stores the compiled version of the Wordletter Guesser game so it can be played on the pages url.