Matthew Spencer's repositories
Ultimate-2D-Controller
A great starting point for your 2D controller. Making use of all the hidden tricks like coyote, buffered actions, speedy apex, anti grav apex, etc
Formations
Some simple scripts to create formations in Unity
Trajectory-Line-Unity
A powerful trajectory line for Unity
Unity-AutoSave
Auto save your scene at a set interval.
Unity-Netcode-Starter
A project aimed at teaching you the basics of Unity Netcode
Pathfinding
Related to this video: https://www.youtube.com/watch?v=i0x5fj4PqP4
Unity-Matchmaking
An example project utilizing lobby, relay and netcode
Object-Pooler
A base class to simplify object pooling using the new pooler provided in Unity 2021
player-controller
Unity Player Controller: https://youtu.be/rJECT58CQHs
Cloud-Save
An example project utilizing Unity Cloud Save
Unity-Benchmarks
Benchmarking a bunch of common Unity Optimizations
Timetrial-Ghosts
Time trial ghosts for any kind of speed running game.
csharp-models-to-typescript
C# models to TypeScript