Play Windows games on macOS using Game Porting Toolkit
- Homebrew
- macOS 13.4+
- Command Line Tools for XCode 15 Beta
- Whisky : Nice GUI to use game-porting-tooklit
M1
Game | Config | Notes |
---|---|---|
Cyberpunk 2077 | 16 GB | reddit post |
Diablo IV | Macbook Air m1 (8GB/256GB) | reddit post |
M1 Pro
Game | Config | Notes |
---|---|---|
Skater XL | base | reddit post |
Outer Wilds | base | reddit post low settings ~50 FPS |
Outer Wilds | base | reddit post medium settings 35 FPS |
Elden Ring | base | reddit post medium settings 35 FPS |
Journey | base | reddit post ~100 FPS |
Sekiro | base | reddit post ~40 FPS |
The Witcher 3 | base | reddit post ~40 FPS |
Cyberpunk 2077 | base | reddit post low settings 1080p 30 FPS |
M1 Max
Game | Config | Notes |
---|---|---|
Diablo IV | Ventura 13.3.1 | reddit post |
M1 Ultra
Game | Config | Notes |
---|---|---|
GTA V | reddit post All settings on Very High/Ultra, 8x anisotropic filtering. 4K at 30 FPS with VSync. |
M2 Max
Game | Config | Notes |
---|---|---|
Cyberpunk 2077 | GPU 38 core | reddit post |
Diablo IV | 32gb | reddit post tutorial |
Hogwarts Legacy | 32gb | reddit post |
Which version of MacOS is supported ? / Can I play with Ventura ?
No it's not required, but Apple recommand to use the latest version of MacOS (Sonoma), in order to get the latest development tools. However the Command Line Tools for XCode 15 Beta is required to use Game Porting Toolkit source
How to hide the game-porting-toolkit HUD ?
Just use the `gameportingtoolkit-no-hud` binary instead of `gameportingtoolkit` binary.Do I need a Apple Developer Account to use Game Porting Toolkit
No, but you might need an Apple Developer Account (free) if you choose to download Game Porting Toolkit from the website.- https://github.com/IsaacMarovitz/Whisky
- r/macgaming Reddit community
- Apple Homebrew formulae
- Apple Gaming Wiki, the wiki about gaming on M1 Apple silicon Mac
- Cool website with news, game perf reports, reviews Apple Silicon Games