Matt Ostgard's repositories

spine_sequence

Add an image sequence to an Esoteric Spine skeleton.

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compresh

A refreshingly easy WebGL image compression tool.

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ae_spine_export

Scripts to export Adobe Photoshop and After Effects content to Esoteric Software's Spine animation tool JSON format.

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pixi-alpha-map

WIP - A sprite that uses two separate images for color and transparency for pixi v3

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ConfigurableShaders

Showing off the power of shader properties in Unity

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DefaultPlayables

(From https://assetstore.unity.com/packages/essentials/default-playables-95266 because for some reason Unity haven't uploaded this to a git repo)

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fork-oculus-wireless-adb

An app that enables wireless ADB from within a Meta Quest device without requiring a USB cable.

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HLSL_ST3

HLSL syntax highlighting for Sublime Text 3

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NdiMedia

Media Framework plug-in for NewTek's Network Device Interface (NDI).

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pixi-spine

Pixi.js plugin that enables Spine support.

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poly2tri

Automatically exported from code.google.com/p/poly2tri

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poly2tri.cs

Automatically exported from code.google.com/p/poly2tri.cs

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poly2tri.javascript

Automatically exported from code.google.com/p/poly2tri.javascript

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poly2tri.python

Automatically exported from code.google.com/p/poly2tri.python

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ShaderLabFormatter

An VSCode plugin for formatting of Unity ShaderLab

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StylishTheme

Some userstyles theme css!

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UberLogger

Replacement logging framework for Unity, with a new editor and in-game console

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UE4FirstPersonVRTemplate

A first person template for unreal engine 4 focused on VR and use with the Oculus Rift

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Unity-Built-in-Shaders

Unity Built in Shaders

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unity-history-window

A simple selection history window for Unity.

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UnityAutoIncrementBuildVersion

Simple post build script to increment each build version in Unity

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UnityFBXExporter

A tool to export any Unity GameObject into a FBX ASCII format

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UnityMathReference

Math reference for games and more. All visualized in Unity3D.

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UnityModules

Leap Motion SDK for Unity.

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VictoryPlugin

Rama's Victory BP Plugin

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wip_leap_motion_unity_01

Perpetual WIP. Experimenting with leap motion in Unity.

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wnormals

A MaxScript that generates Weighted Vertex Normals for arbitrary geometry

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