MattDahEpic / SuperHardMode

SUPER. HARD. difficulty tweaks.

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#Super Hard Mode Work in Progress! - Features are being added quite fequently, so check back often.
Super Hard Mode is a mod that adds a ton of difficulty tweaks and just generally makes life harder.

##Features - World

  • Setting out fire by hand sets the player on fire
  • Placing torches on soft blocks is disallowed
  • Placing torches at low levels in the world is disallowed
  • Breaking netherrack has a chance to start a fire
  • Players cannot make 1-block towers (nerd-poles)
  • Players can't place blocks in unsafe locations such as lava

##Features - Mobs & Players

  • Player:
    • Players don't respawn with full health and hunger, to prevent dying to restore hunger
    • Players can lose items from the drops they drop on death
    • Breaking cactus with bare hands hurts
    • Special effects happen for certain environmental damage sources
  • Creeper:
    • Powered creepers spawn naturally
    • Any creeper has a chance to drop primed TNT on death
    • Hitting a powered creeper ignites it
    • Creepers that are on fire when they die will shoot into the air and cause a firework explosion
  • Zombie:
    • Zombies apply slowness to the player when they attack
    • Zombies can respawn after being killed
  • Blaze:
    • Blazes spawn naturally in the nether instead of only near spawners
    • Blazes spawn naturally at low levels in the overworld
    • Blazes can drop gunpowder and glowstone dust
    • Blazes killed in the nether multiply
    • Blazes killed in the overworld explode
  • Zombie Pigman:
    • Pigmen always drop nether warts when killed in nether fortresses, and have a chance to drop nether warts when killed anywhere in the nether
    • Pigmen are always aggro in the nether
    • Pigmen spawn wherever lightning strikes
  • Ghasts are immune to arrows and drop tons more items and xp as a result
  • Endermen can teleport the players as well as themselves when aggro
  • Witches:
    • Witches spawn naturally
  • Spiders:
    • Spiders move very hella fast
    • Spiders spawn more often the deeper you go
    • Spiders occasionally place down webs when they die

##Features - Farming

  • Bonemeal doesn't work on mushrooms
  • Netherwarts always drop one nether wart and cannot be placed back down TODO* When a plant grows to full size it may be replaced by a dead bush TODO* Plants will not grow into their large-sized variants in desert-type biomes TODO* Sheep regrow only white wool and spawn white
  • Iron golems don't drop iron TODO* Crafting of melon and pumpkin seeds is not allowed

##Planned Features Available (if any) at my Trello board.
Raise any features you'd like added at the issues on github.

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SUPER. HARD. difficulty tweaks.


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