This is a work-in-progress game engine using OpenGL and a game called Dungeon implemented in it.
- GCC or Clang
- GNU Make and pkg-config or CMake
- GLFW or SDL2
- libconfig
$ ./configure.sh
$ make
$ mkdir build
$ cd build
$ cmake ..
$ make
Under Windows, I recommend building as a CMake project in Visual Studio and managing dependencies using vcpkg.